To download an entry form and rules, please click hereFor those of you who want to see the details first, please read on.... Rules of Engagement for the Noble Game of Conkers at The These have been adapted from the Ashton Conker Club World Conker Championship. 1. All Conkers and Laces are supplied by The Ropemakers. Laces must not be knotted further or tampered with. 2. The game will commence with a toss of a coin, the winner of the toss may elect to strike or receive. 3. A distance of no less than 8" or 20cm of lace must be between knuckle and conker. 4. Each player then alternates to have three attempts to strike his opponent's conker. 5. Each attempted strike must be clearly aimed at the nut, no deliberate miss hits. 6. The game will be decided once one of the conkers is smashed. 7. A small piece of nut or skin remaining shall be judged out, it must be enough to mount an attack. 8. If both nuts smash at the same time then the match shall be replayed. 9. Any nut being knocked from the lace but not smashing may be re threaded and the game continued. 10. A player causing a knotting of the laces (a snag) will be noted, three snags will lead to disqualification. 11. If a game lasts for more than five minutes then play will halt and the "5 minute rule" will come into effect. Each player will be allowed up to nine further strikes at their opponents nut, again alternating three attempts each. If neither conker has been smashed at the end of the nine strikes then the player who strikes the nut the most times during this period will be judged the winner. 12. All competitors must wear the safety equipment provided during the duration of the match. There is one steward in charge of each game and their decision is final, except in the case of an unresolved query or dispute between Player and Steward, in which case the Chief Umpire will be called and his decision shall be absolutely final. Conditions of Entry: Entries on the official printed form must be delivered to The Ropemakers, 36 West Street , Bridport, Dorset , DT6 3QP by 10:00pm Saturday 18 th October 2008 . Entries by email to johnthecelt1@googlemail.com by 10:00pm Saturday 18 th October 2008 . Last minute entries may be accepted on the day if there are available spaces. These must be made in person to the The Ropemakers, Bridport by 12:00 Midday on the day of the competition. The organisers cannot be held responsible for late applications held up by the Royal Mail, sent to the wrong address or due to internet problems. NON-TRANSFERABILITY All competitors please note that your entry is NOT TRANSFERABLE . Any person found to be entered as a substitute will immediately be disqualified from the competition, at whatever stage has been reached. If you are unable to provide identification at registration then you may be unable to play. Publicity: Competitors are advised to consider the following points before entering the Competition: Photographs and video footage of the competition will be taken throughout the day and these photographs may be used by us, the organisers, and other media organisations outside our control for publication in the printed media and/or the internet and/or for broadcast on television. If you object to such usage, you should not enter the Competition. Fees: Each player pays the £2.00 entry fee by Cash. The entry fee is non refundable once your entry has been processed. This will be forwarded to The Somerset andDorset Air Ambulance Charity.
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